Hack Attack Softball Pitching Machine

 

Unique Softball Machine Features

The Hack Attack has a unique three-wheel design that allows you to see the ball clearly and fully all the way through the feeding motion, acceleration and release, just like a live pitcher.

With this design, the hitter sees when to stride and the angle of release, giving him an actual live-arm sense of timing and location.

With a quick turn of the Hack Attack dials you can effortlessly throw fastballs, risers, drops, right- and left-handed screwballs up and into the hitters.

This exclusive three-wheel design changes the breaking pitch plane by simply adjusting wheel speed dials. (All two-wheel units require time consuming awkward throwing head adjustments to change from fastballs to curveballs or right to left handed breaking pitches.)

The Hack Attack’s elevation adjustment handle will raise or lower the pitch. With a simple turn, you can even move the pitch up or down within the strike zone between pitches. (On two-wheel pitching machines it may be necessary to release a locking mechanism, reposition the entire throwing head by tilting it manually and then re-locking the locking mechanism. These are awkward time-consuming adjustments.)

The Throwing head of the Hack Attack pivots instantly in any direction for all fungo work including deep fly balls that can drive fielders to the fence, slicing line drives, catcher’s pop-ups with reverse spin, towering infield pop-ups, and grounders.

This effective training tool makes most efficient use of practice time with limited throwing head adjustments needed and an almost instant recovery time. More strikes delivered at every practice!

The Hack Attack pitching machine quickly moves on and off the field by just tilting it, un-socketing the legs and easily rolling it on two heavy-duty transporting wheels (not the throwing wheels).

The front wheel guards insure the throwing wheels never come in contact with the ground. (Some machines are moved using throwing wheels, picking up dangerous dirt and gravel that causes inaccuracy and wear.)

The Hack Attack pitching machine is designed for use with regulation leather baseballs, dimpled practice balls, Wiffle® balls and all softer practice balls. (Not synthetic leather balls as they wear quickly and will leave a residue on the wheel.)

No assembly is required; the Hack Attack arrives fully assembled and ready for your immediate use.

The Hack Attack has an inside/outside adjustment that provides instant, minute ball location change at the plate. This feature will:

  • Center the first pitch without having to shift the entire machine (no more kicking of back leg)
  • Allow the operator to move the pitch inside or outside with a simply turn of a handle
  • In combination with the elevation control, quickly move a pitch to any area of the strike zone between pitches

Exceptional Pitching Machine Quality

The Hack Attack softball pitching machine is heavy enough to absorb recoil, ensuring accuracy, yet portable and easily moved by one person.

The tripod base insures real stability and safety on pitching mounds or softball playing surfaces.

High tensile, tough heat-treated alloy, weather-resistant aluminum casting throwing head, protects throwing mechanism.

Rugged powder-coated rust-proof steel frame ensures limitless seasons of use.

The throwing wheels out-last all other baseball pitching machine wheels and don’t melt in direct summer heat. Sports Attack has never replaced a wheel from wear or heat exposure.

Three powerful variable speed motors drive three indestructible concave 13″ throwing wheels. Almost instant recovery.

Price: $3,299

Specifications

HACK ATTACK JUNIOR HACK ATTACK
Level of Play High school, college and commercial Youth league, backyard, machine-pitch games, travel teams, drills at all levels including high school and college
Pitches Fastballs, risers, drops, right- and left- handed screwballs Same as Hack Attack
Fungo Pivots instantly for pop-ups,

fly balls and grounders

Same as Hack Attack
Weight 135 lbs. 75 lbs.
Transportability Fits into any SUV or full size car, fits through standard doorway Fits into any compact car, including a Mini Cooper
Automatic Feeders
Can use either Solo Feeder (11 ball) or the Team Feeder (75 ball) Can use either Solo Feeder (11 ball) or the Team Feeder (75 ball)
Electrical Requirements 110V and 220/240V also available Same as Hack Attack
Ball Types All types, including leather – Not synthetic leather balls (see accessories) Same as Hack Attack
Ball Sizes Can be converted to baseball using conversion kit Can be converted to baseball using conversion kit and can also be converted to use 7.5″ vision training balls

Performance Comparison

HACK ATTACK JUNIOR HACK ATTACK
Speed 80+ MPH 60+ MPH
Distance 43 feet Same as Hack Attack
Vision Underhanded motion and complete ball vision provides a realistic sense of timing

a realistic sense of timing

Same as Hack Attack
Accuracy The ball is gripped in three
locations, providing tremendous
control and accuracy
Same as Hack Attack
Efficiency Dial-in pitch selection without
throwing head adjustments,
maximizes practice time
Same as Hack Attack
Fungo 250 ft. fly balls 175 ft. fly balls
Portability Quickly rolls on and off the field Same as Hack Attack
Recovery Time 5 seconds, because of the three wheels,

it’s almost instant

Same as Hack Attack

The Advantage of Wheels

FEATURE 3-WHEEL
HACK ATTACK & JUNIOR
2-WHEEL
MACHINES
1-WHEEL MACHINES ARM
MACHINES
Vision Complete
provides a realistic
sense of timing
Poor Poor Poor
motion hidden
by arm guard
Timing Excellent
natural
Poor
limited vision
Poor
limited vision
Good
Accuracy Excellent
three-point contact
Good
two-point contact
Fair
one-point contact
Good
Breaking Pitch All
quick adjustment
All
awkward – slow adjustments
Unrealistic Spin Fastball Only
single pitch
Fungo Excellent
pivots instantly
Good – Fair Poor
limited distance
Poor
no pivot
Safety Excellent
wheel guards
protect operator
Poor
limited –
no wheel guards
Poor
limited –
no wheel guards
Excellent
Portability Excellent Good Good Very Poor
completely immoble
Ball Grip Area Excellent
three contact points
Good
two contact points
Poor
one contact point
N/A
Spin Control Exceptional
no cumbersome adjustments of throwing head
Good-Poor
must move throwing head
Unrealistic
excessive spin
Backspin Only
Wheel Diameter Excellent
Large 14″ wheels, pin-point accuracy, less ball wear
Good
smaller wheels
increase wear
Poor
requires pinch pad, heavy ball wear
N/A
propels ball using
a mechanical arm
Throwing Head
Size & Weight
Excellent
no recoil of any kind
Good – Poor
lighter, some recoil
Poor
snubbing action causes recoil
Poor
recoil requires bolting to concrete base