The Story Behind the Design….
To thoroughly understand the entire range of features necessary for a volleyball machine we relied heavily on the expertise of successful coaches at all levels, from young club coaches to international teams. We analyzed countless practice sessions and drills to further identify key features necessary to develop players and support the training needs of coaches.
To learn more about each machine click the name of the product: Total Attack, Attack , Attack II and Skill Attack .
It quickly became apparent that the sport was growing rapidly and quickly becoming much more sophisticated. With the advent of the jump serve, the game had changed; serving became a much more dominant factor. This meant that a volleyball machine intending to exactly replicate every aspect of the game had to be able to deliver servers from a high release point with considerable velocity. No longer adequate was a simple setting machine that only lobbed the ball.
We concluded that while our machine needed to be able to provide a low ball release point for setting; it was imperative that it also provide a much higher above-the-net release point for exact replication of serves and spikes for digging drills. In addition, to produce an all-important jump serve, the machine had to deliver high velocity, controlled top spin and floaters that could be repeated. This would provide the much needed controlled repetition for serve-receiving drills. It was evident how important variability was to matching game-like play, so the ability to instantly change ball placement on the court was also crucial.